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    Meta Quest Research - VR Social Interaction
    Researching avatar movement veracity in VR. Presented at the 2024 SAI Computing Conference.
    Featured
    XR
    Development
    3D
    UI/UX
    Research
    Soundboard
    Designing and developing an app to improve the process of finding sound samples and musical inspiration for sound designers.
    UI/UX
    Development
    Graphic Design
    Illustration
    Unleashed VR
    Designing a set of threaputic VR experiences for Meta Quest.
    XR
    Development
    3D
    Motion
    Four Seasons AR
    Modeling a mobile AR artistic experience.
    XR
    Development
    3D
    Motion
    Language Data
    Researching and visualizing language shift over generations.
    Motion
    Development
    Graphic Design
    Illustration
    Research
    Theatre VR
    Designing and modeling a multi-user VR platform for the practice and performance of Black theatre in a culturally inclusive environment.
    XR
    Development
    3D
    UI/UX
    Firefly Ruins Shaders
    Implementing various graphics algorithms to render the ruins of a mysterious island. Algorithms implemented include a basic ray tracer, sky sphere, environment mapper, and more.
    3D
    Development
    Motion
    Mesh Subdivider
    A simple mesh subdivider algorithm.
    3D
    Development
    GLSL Shader
    Simple lambertian and phong shaders implemented with C++ and OpenGL.
    3D
    Development
    Position-Based Fluid
    Implementing a 2007 Position Based Fluids paper.
    Development
    Motion

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