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Meta Quest Research
- VR Social Interaction
Researching avatar movement veracity in VR. Presented at the 2024 SAI Computing Conference.
Featured
XR
Development
3D
UI/UX
Research
Soundboard
Designing and developing an app to improve the process of finding sound samples and musical inspiration for sound designers.
UI/UX
Development
Graphic Design
Illustration
Unleashed VR
Designing a set of threaputic VR experiences for Meta Quest.
XR
Development
3D
Motion
Four Seasons AR
Modeling a mobile AR artistic experience.
XR
Development
3D
Motion
Language Data
Researching and visualizing language shift over generations.
Motion
Development
Graphic Design
Illustration
Research
Theatre VR
Designing and modeling a multi-user VR platform for the practice and performance of Black theatre in a culturally inclusive environment.
XR
Development
3D
UI/UX
Firefly Ruins Shaders
Implementing various graphics algorithms to render the ruins of a mysterious island. Algorithms implemented include a basic ray tracer, sky sphere, environment mapper, and more.
3D
Development
Motion
Mesh Subdivider
A simple mesh subdivider algorithm.
3D
Development
GLSL Shader
Simple lambertian and phong shaders implemented with C++ and OpenGL.
3D
Development
Position-Based Fluid
Implementing a 2007 Position Based Fluids paper.
Development
Motion